Early Map Designs
A look at the first versions of the Epochia world map, where regions, cities, resources, and historical sites began taking shape. These layouts formed the foundation for movement, strategy, and territorial control.
Civilization Tokens & Components
Preview of 3D-printed pieces, ambassador tokens, army units, landmarks and resource markers. These prototypes helped refine the visual identity and improve gameplay ergonomics.
Prototype Boards & Cards
Snapshots of card designs, secret tasks, power cards, and resource boards in their testing phase. A behind-the-scenes view of how mechanics evolve from concept to tabletop.